Dan Heng Imbibitor Lunae Build Guide in Honkai: Star Rail

Honkai: Star Rail

Look, I’ve sunk hours into tweaking these Dan Heng setups, and there’s endless debate on which form deserves your relics. Let me cut through the noise and lay out what works for both.

Dan Heng Imbibitor Lunae (Imaginary DPS) – The SP Guzzler

Imbibitor Lunae Best Builds and Teams

This five-star Destruction beast crushes when you nail his resource flow. Folks argue nonstop about his rotation, but it boils down to a couple solid paths.

How Imbibitor Lunae Actually Works

Everything hinges on four Basic Attack tiers (BA0 to BA3). Hit his skill to bump the next basic up a level – max three enhancements in a row. The real fun starts here:

  • Beneficent Lotus iconBeneficent Lotus (BA0) – standard opener, nothing special
  • Transcendence (BA1) – ramps to three hits
  • Divine Spear (BA2) – five strikes, AoE kicks in from hit four
  • Fulgurant Leap (BA3) – seven brutal hits that melt foes

BA3 packs the punch, but it chews through Skill Points. Your whole setup aims to spam it without starving the squad.

The Righteous Heart Mechanic (Critical)

Each strike in an attack nets Righteous Heart stacks – 5% damage per one (caps at six base). E1 pushes that to ten. Multiple-hit enhanced basics make him explode like that.

Righteous Heart icon

Plus, Outroar stacks from Divine Spear or Fulgurant Leap add 6% CRIT DMG each (up to four). They stick around to end of turn, layering on multipliers whenever you go big.

Two Competing Playstyles

Approach One: Triple Fast Support Setup Stack three quick supports (at least 147 speed apiece) who stick to basics for SP gen. Cap Imbibitor at 106 speed so he stays behind them and avoids SP droughts. BA3 every turn becomes doable, even sans signature cone. SP Friendly units It shines with picks like Asta, Yukong, or any SP-neutral healer.

Approach Two: Bronya + Signature Cone Synergy Link him to Bronya and “Brighter than the Sun” for tighter loops. Ult every other turn, lean on the cone’s energy for SP. Feels more approachable for F2P if you’ve got the weapon. The second way clicks faster once you groove it, though the first opens wider team options.

Best Relics for Imbibitor Lunae

  • Wastelander of Banditry Desert iconWastelander of Banditry Desert (4pc) – top pick, no contest. Pair him with debuff layers (Silver Wolf for Imaginary plants, Pela for DEF cuts), and the bonus against marked targets fires constantly.
  • Musketeer of Wild Wheat iconThe Musketeer of Wild Wheat (4pc) – reliable backup that straight-up amps Basic ATK output. Less picky, but caps lower.

Ornaments wise:

  • Tengoku Livestream Arena – CRIT DMG spike after dumping three-plus SP in a turn (BA3 does this nonstop) Tengoku Livestream
  • Rutilant Arena iconRutilant Arena – CRIT Rate edge with extra enhanced basic damage
  • Firmament Frontline Glamoth iconFirmament Frontline: Glamoth – viable only in 135+ speed runs

Light Cone Priority

  • Brighter Than the Sun iconBrighter Than the Sun (Signature) – ATK lift, energy from Dragon’s Call on basics, plus CRIT Rate. It smooths his flow like nothing else.
  • On the Fall of an Aeon iconOn the Fall of an Aeon – ATK gain and break-triggered damage; holds up well with Imaginary’s common breaks
  • Under the Blue Sky iconUnder the Blue Sky – ATK plus CRIT Rate on kills; crushes Pure Fiction waves

Cheaper picks (The Moles Welcome You, 3-star Collapsing Sky) drag behind.

Stat Priority and Breakpoints

Target these for real output:

  • CRIT Rate: 70%+ (traces cover some, so ease off if over)
  • CRIT DMG: 140%+ base (push further with solid pieces)
  • ATK: 2500+ to hit hard
  • SPD: 102 base OR 134+ based on squad speed

Mains:

  • Body: CRIT DMG (swap to Rate if short on 70%)
  • Feet: SPD or ATK%
  • Planar Sphere: Imaginary DMG Bonus
  • Link Rope: ATK%

Subs: CRIT Rate/DMG first, ATK% next, SPD to fit.

Trace Upgrade Order

Basic Attack leads – push to six at least, since enhanced ones drive damage. Beyond that, costs skyrocket for little gain. Then Talent and Skill as you go, Ultimate dead last. Ult mostly feeds Squama Sacrosancta (fake SP for enhancements).

Team Compositions That Actually Work

Hypercarry Setup (my go-to):

  • Imbibitor Lunae (DPS) Star Rail - Imbibitor Lunae
  • Sparkle (SP feed and damage amps) Star Rail - Sparkle
  • Tingyun (ATK and energy top-ups) Star Rail - Tingyun
  • Aventurine (covers with shields, ult ups enemy CRIT DMG intake) Star Rail - Aventurine

Mono-Imaginary:

  • Imbibitor Lunae Star Rail - Imbibitor Lunae
  • Sparkle on SP duty Star Rail - Sparkle
  • Silver Wolf plants Imaginary weak Star Rail - Silver Wolf
  • Luocha or Aventurine holds the line Star Rail - Luocha

F2P Buff Stack:

  • Imbibitor Lunae Star Rail - Imbibitor Lunae
  • Yukong (CRIT via skill – keep her ahead) Star Rail - Yukong
  • Asta (speed and ATK pushes) Star Rail - Asta
  • Pick a healer Star Rail - Natasha

Sunday slots in perfect with CRIT and advances. Fast Bronya’s turns and CRIT DMG are elite. Pela shreds DEF, Silver Wolf piles debuffs for more bite.

Eidolon Priorities

  • Tethered to Sky iconE1 tacks on four Righteous Heart stacks plus one per hit – solid damage bump, but skippable
  • Imperium On Cloud Nine iconE2 goes nuts: full action forward post-ult, extra Squama Sacrosancta. Whale here if chasing power.
  • Zephyr's Bliss iconE4 stretches Outroar to next turn’s end – big uptime win
  • Reign, Returned iconE6 stacks Imaginary RES PEN from ally ults (three max). Deep pockets only.

Dan Heng Permansor Terrae (Physical Sustain) – The Free Shield Bot

Dan Heng Permansor Terrae Best Builds and Teams

This one’s a total shift – Preservation shielder who thrives on ATK over the typical DEF/HP pile. Dropped in 3.6, free for all log-ins.

The Bondmate System Explained

Skill tags one ally as “Bondmate,” shields the team off Dan Heng’s ATK. Key bit: spawns a Souldragon buddy that moves solo, hitting and shield-topping.

Permansor Terrae Skill

Souldragon’s turn:

  • Strips a debuff from everyone (team-wide cleanse)
  • Layers extra shields
  • Doles damage tied to Bondmate’s ATK too

Just one Bondmate max, so it narrows some comps.

Shields pull from his ATK, flipping the script on tank norms. DEF/HP cones? Skip ’em.

Build Philosophy – Stack ATK, Not DEF

Best Wasteland Liberator Builds

Though Worlds Apart (Signature) – ATK kick, ult heals, Redoubt for ally damage (doubles with summons). Built for him spot-on. Star Rail - Though Worlds Apart Light Cone

Journey, Forever Peaceful – shield power and shielded ally damage; strong stand-in Star Rail - Journey, Forever Peaceful Light Cone

Texture of Memories – free five-star with resist and shield gen Star Rail - Texture of Memories Light Cone

High base ATK cones fit anywhere, given his odd scaling.

Relic and Stat Recommendations

  • Self-Enshrouded Recluse (4pc) – prime choice, boosts shield strength and ally CRIT DMG under cover Self-Enshrouded Recluse
  • 2pc Messenger Traversing Hackerspace + Sacerdos’ Relived Ordeal if chasing SPD or DOT synergy Messenger Traversing Hackerspace
  • 2×2 ATK% sets actually click, since shields and dragon hits ride ATK

Ornaments:

  • Lushaka, the Sunken Seas – energy plus ATK for lead ally (your DPS) Lushaka, the Sunken Seas
  • Penacony, Land of the Dreams – energy but Physical-only buffs (narrow) Penacony, Land of the Dreams
  • Space Sealing Station – pure ATK simplicity Space Sealing Station

Aim:

  • ATK: 3000-3500+ (core focus)
  • HP: 3000+ (still matters)
  • SPD: 134 base or 160+ for speed tunes
  • Energy Recharge: ~119.4% to ult reliably

Mains: ATK% body, SPD feet (or ATK%), ATK% sphere, Energy or ATK% rope.

How to Actually Play Him

Technique pre-fight auto-sets Bondmate and skills sans SP cost. Saves tons upfront.

How to Play Permansor Terrae

In battle:

  1. Lock Bondmate to DPS
  2. Supports skip skills for SP save
  3. Skill every other move
  4. Ult to juice Souldragon
  5. Shields build to 300% skill cap

Souldragon’s cleanse? Underrated – free debuff wipe and pseudo-heal on its turns.

Teams That Maximize Bondmate Synergy

Hyper-Carry Standard:

  • Permansor Terrae (sustain) Star Rail - Permansor Terrae
  • Main DPS (Phainon, Archer, Anaxa – your big gun) Star Rail - Phainon
  • Sunday or Sparkle (action tweaks) Star Rail - Sunday
  • Buffer slot

DOT Composition:

  • Permansor Terrae Star Rail - Permansor Terrae
  • Kafka
  • Hysilens
  • Ruan Mei Star Rail - Ruan Mei

One Bondmate means multi-DPS spreads falter.

Summoner Team:

  • Jing Yuan
  • Aglaea
  • Sunday Star Rail - Sunday
  • Permansor Terrae Star Rail - Permansor Terrae

Signature’s Redoubt loves summons here.

Physical hitters like Phainon mesh seamless. Summon users (The Herta, Jing Yuan, Topaz) gain edge. Acheron squads lean on him for stays while stacking Slashed Dream.

Eidolon Breakdown

All Eidolons of the Nameless Path of Preservation

  • E1 – post-ult SP recover, Bondmate gets 18% All-Type RES PEN for three turns. Pull-worthy if investing.
  • E2 – two extra enhanced Souldragon turns, 100% advance post-ult, doubled extra DMG/shield. Top whale spot.
  • E4 – 20% less damage to Bondmate; helpful, not revolutionary
  • E6 – Bondmate active ups enemy damage taken 20%; ignores 12% DEF; post-ult AOE from Bondmate at 330% their ATK. Busted whale amp.

Strengths and Actual Weaknesses

What makes him good:

  • Steady AoE shields that refresh easy
  • Team cleanse stands out
  • ATK focus simplifies gearing
  • Free for all

Where he struggles:

  • Few ATK-pumping cones
  • Single Bondmate bottleneck
  • Clashes with HP drain (sorry, Blade fans)
  • Shines most hyper-focused on one DPS

Which Dan Heng Should You Actually Build?

Which Dan Heng build choice

Crave burst damage and resource juggling? Imbibitor Lunae delivers. He tops single-target and AoE charts right when you dial in his SP needs, though teams bend around it.

Need sustain with offensive kicks for hypercarries? Permansor Terrae carves his spot. Free access helps, and shield-cleanse duo pulls weight in endgame.

I run both – Imbibitor wipes Pure Fiction and Chaos floors; Permansor guards fragile carries with amps. They slot different, no overlap in kits or mats. Gear ’em up if resources allow; each tackles specific fights.

Just bookmark this – pulls all the key optimizations for both forms in one spot, no digging required.

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